A cheat sheet for single-target tank mitigation.
Holy Sheltron, Bloodwhetting and Heart of Corundum are strongest during the first 4 seconds, so using them right before a heavy hit gives the best mitigation.
Rampart also raises healing received, so pairing it with a cooldown that heals increases the healing and makes you noticeably harder to kill.
Role actions
| Action | Recast | Target | Effect |
|---|---|---|---|
| 90s | Self | Mitigation: 20% / 20s Healing received up: 15% / 20s |
Paladin
| Action | Recast | Target | Effect |
|---|---|---|---|
| 5s | Self | Mitigation: 15% / 8s Mitigation: 15% / 4s Heal: 250 / 12s (1000) | |
| 60s | Self | Heal: 400 × 4GCD (1600) | |
| 90s | Self | Block: 100% / 10s | |
| 120s | Self | Mitigation: 40% / 15s Barrier: 1000 / 15s | |
| 10s | One party member | Mitigation: 10% / 8s (20% / 8s while Rampart or Guardian is active) Mitigation: 10% / 4s Heal: 250 / 12s (1000) | |
| 120s | One party member | Takes the damage in your stead / 12s |
Warrior
| Action | Recast | Target | Effect |
|---|---|---|---|
| 25s | Self | Mitigation: 10% / 8s Mitigation: 10% / 4s Heal: 400 / WS (1200) Barrier: 400 / 20s | |
| 60s | Self | Heal: 1200 Heal: 200 / 15s (1000) | |
| 90s | Self | Max HP up: 20% / 10s Heal: 20% of max HP Healing received up: 20% / 10s | |
| 120s | Self | Mitigation: 40% / 15s Heal: 300 / 15s (1500) | |
| 25s | One party member | Mitigation: 10% / 8s Mitigation: 10% / 4s Heal: 400 / WS (1200) Barrier: 400 / 20s |
Dark Knight
| Action | Recast | Target | Effect |
|---|---|---|---|
| 15s | Self / one party member | Barrier: 25% of max HP / 7s | |
| 60s | Self / one party member | Mitigation: 10% / 10s | |
| 60s | Self | Mitigation: 10% / 10s (physical) Mitigation: 20% / 10s (magical) | |
| 120s | Self | Mitigation: 40% / 15s Heal: 1200 (when HP falls below 50%, or after 20s) |
Gunbreaker
| Action | Recast | Target | Effect |
|---|---|---|---|
| 25s | Self / one party member | Mitigation: 15% / 8s Mitigation: 15% / 4s Heal: 900 (when HP falls below 50%, or after 20s) | |
| 60s | Self / one party member | Regen: 300 / 18s (1800) | |
| 90s | Self | Mitigation: 10% / 20s Parry: +50% / 20s | |
| 120s | Self | Mitigation: 40% / 15s Max HP up: 20% / 15s Heal: 20% of max HP / 15s |